3D printable door/cover replacements for the Handspring Visor battery and Springboard compartments. Created by nkorth on Thingiverse, released ...
Only for Sony Clié SJ33 japanese version
This fixes problems such as infrared communication such as infrared HotSync failing or taking a long time to complete between the machine and some personal computers when the machine is used without an ...
Z-Machine interpreter (Frobnitz for Palm OS) is needed to play this game! Converted to PDB with Frobnitz Palm 1.02 z2pdb.exe
iLarn is a game for the PalmPilot (or other handheld computer that runs the Palm OS). It is open-source freeware available under the GPL. It is derived from Ularn, also known as Ultra-Larn.
Ularn, by Phil Cordier, is a "rogue-like" game. These ...
Razor! for Palm devices is a development framework for games. It can be used with both CodeWarrior and PRC Tools. It supports sprites, music, hard keys, timing, events... Check it out!
Memo PLUS is a supercharged replacement for the built-in Memo Pad with many additional features like drawings, templates, date tracking, alarms, custom fonts, etc.
Memo PLUS shares the same information that your built-in Memo Pad uses, thus it ...
CityKey is a comprehensive and free city guide for various cities. The software includes all sights, restaurants, clubs, pubs, shopping tips, and much more. Each location is described in detail and includes its address and telephone number. With ...
From the original release:
Build a RailRoad-empire. You start off with one station at a small coalmine. Lay a track to the nearest machine-factory, and import machines to your mine to start digging. Next, build a track to the nearest ...
A Sokoban clone for PalmOS. Rearrange the boxes to place them in their target destinations, but be careful not to box yourself in!
Base game and level files are installed separately. At least one puzzle pack must be installed for the game to ...
Summing is a mathematical puzzle game. Your goal is to remove the tiles on the playfield by putting other tiles.
You can do this by only one method: Putting tiles -- If a put tile's number matchs the sum of some neighbor tiles's numbers, the ...





















