abs(XFcFixed aArg) | XFcMath | [static] |
acos(XFcFixed aArg) | XFcMath | [static] |
acosFast(XFcFixed aArg) | XFcMath | [static] |
asin(XFcFixed aArg) | XFcMath | [static] |
atan(XFcFixed aArg) | XFcMath | [static] |
atan2(XFcFixed aY, XFcFixed aX) | XFcMath | [static] |
ceil(XFcFixed aArg) | XFcMath | [static] |
cos(XFcFixed aArg) | XFcMath | [static] |
cosFast(XFcFixed value) | XFcMath | [static] |
exp(XFcFixed aArg) | XFcMath | [static] |
floor(XFcFixed aArg) | XFcMath | [static] |
log(XFcFixed aArg) | XFcMath | [static] |
logFast(XFcFixed aArg) | XFcMath | [static] |
matrixFromQuaternion(XFcMatrix4 &aMatrix, XFcQuaternion &aQuat) | XFcMath | [static] |
matrixFromQuaternion(XFcMatrix3 &aMatrix, XFcQuaternion &aQuat) | XFcMath | [static] |
matrixIdentity(XFcMatrix4 &aMatrix) | XFcMath | [static] |
matrixIdentity(XFcMatrix3 &aMatrix) | XFcMath | [static] |
matrixInverse(XFcMatrix4 &aMatrix) | XFcMath | [static] |
matrixInverse(XFcMatrix3 &aMatrix) | XFcMath | [static] |
matrixInverseAffine(XFcMatrix4 &aMatrix) | XFcMath | [static] |
matrixInverseAffine(XFcMatrix3 &aMatrix) | XFcMath | [static] |
matrixInverseAffine2D(XFcMatrix3 &aMatrix) | XFcMath | [static] |
matrixInverseFast(XFcMatrix4 &aMatrix) | XFcMath | [static] |
matrixInverseFast(XFcMatrix3 &aMatrix) | XFcMath | [static] |
matrixInverseFast2D(XFcMatrix3 &aMatrix) | XFcMath | [static] |
matrixLookAt(XFcMatrix4 &aMatrix, const XFcVector3 &aPos, const XFcVector3 &aAt, const XFcVector3 &aUp) | XFcMath | [static] |
matrixNormalize(XFcMatrix4 &aMatrix) | XFcMath | [static] |
matrixNormalize(XFcMatrix3 &aMatrix) | XFcMath | [static] |
matrixProject(XFcMatrix4 &aMatrix, const XFcVector4 &aSrc, XFcVector4 &aDst) | XFcMath | [static] |
matrixRotate2D(XFcMatrix3 &aMatrix, REAL aAngle) | XFcMath | [static] |
matrixRotateX(XFcMatrix4 &aMatrix, REAL aAngle) | XFcMath | [static] |
matrixRotateX(XFcMatrix3 &aMatrix, REAL aAngle) | XFcMath | [static] |
matrixRotateY(XFcMatrix4 &aMatrix, REAL aAngle) | XFcMath | [static] |
matrixRotateY(XFcMatrix3 &aMatrix, REAL aAngle) | XFcMath | [static] |
matrixRotateZ(XFcMatrix4 &aMatrix, REAL aAngle) | XFcMath | [static] |
matrixRotateZ(XFcMatrix3 &aMatrix, REAL aAngle) | XFcMath | [static] |
matrixRotation2D(XFcMatrix3 &aMatrix, REAL aAngle) | XFcMath | [static] |
matrixRotationX(XFcMatrix4 &aMatrix, REAL aAngle) | XFcMath | [static] |
matrixRotationX(XFcMatrix3 &aMatrix, REAL aAngle) | XFcMath | [static] |
matrixRotationY(XFcMatrix4 &aMatrix, REAL aAngle) | XFcMath | [static] |
matrixRotationY(XFcMatrix3 &aMatrix, REAL aAngle) | XFcMath | [static] |
matrixRotationZ(XFcMatrix4 &aMatrix, REAL aAngle) | XFcMath | [static] |
matrixRotationZ(XFcMatrix3 &aMatrix, REAL aAngle) | XFcMath | [static] |
matrixScale(XFcMatrix4 &aMatrix, REAL aScale) | XFcMath | [static] |
matrixScale(XFcMatrix3 &aMatrix, REAL aScale) | XFcMath | [static] |
matrixScale2D(XFcMatrix3 &aMatrix, REAL aScale) | XFcMath | [static] |
matrixScaling(XFcMatrix4 &aMatrix, REAL aScale) | XFcMath | [static] |
matrixScaling(XFcMatrix3 &aMatrix, REAL aScale) | XFcMath | [static] |
matrixScaling2D(XFcMatrix3 &aMatrix, REAL aScale) | XFcMath | [static] |
matrixToProjection(XFcMatrix4 &aMatrix, REAL aHeight, REAL aWidth, REAL aFov, REAL aZNear, REAL aZFar) | XFcMath | [static] |
matrixToProjectionOffCenter(XFcMatrix4 &aMatrix, REAL aHeight, REAL aWidth, REAL aFov, REAL aZNear, REAL aZFar, REAL aLeft, REAL aRight, REAL aTop, REAL aBottom) | XFcMath | [static] |
matrixToProjectionOffCenter(XFcMatrix4 &aMatrix, REAL aLeft, REAL aRight, REAL aBottom, REAL aTop, REAL aNear, REAL aFar) | XFcMath | [static] |
matrixTransform(const XFcMatrix4 &aMatrix, const XFcVector3 &aSrc, XFcVector3 &aDst) | XFcMath | [static] |
matrixTransform(const XFcMatrix3 &aMatrix, const XFcVector3 &aSrc, XFcVector3 &aDst) | XFcMath | [static] |
matrixTransform2D(const XFcMatrix3 &aMatrix, const XFcVector2 &aSrc, XFcVector2 &aDst) | XFcMath | [static] |
matrixTransformNormal(const XFcMatrix4 &aMatrix, const XFcVector3 &aSrc, XFcVector3 &aDst) | XFcMath | [static] |
matrixTranslate(XFcMatrix4 &aMatrix, const XFcVector3 &aOffset) | XFcMath | [static] |
matrixTranslate2D(XFcMatrix3 &aMatrix, const XFcVector2 &aOffset) | XFcMath | [static] |
matrixTranslation(XFcMatrix4 &aMatrix, const XFcVector3 &aOffset) | XFcMath | [static] |
matrixTranslation2D(XFcMatrix3 &aMatrix, const XFcVector2 &aOffset) | XFcMath | [static] |
matrixTranspose(XFcMatrix4 &aMatrix) | XFcMath | [static] |
matrixTranspose(XFcMatrix3 &aMatrix) | XFcMath | [static] |
pow(XFcFixed aBase, XFcFixed aExponent) | XFcMath | [static] |
quaternionFromMatrix(XFcQuaternion &aQuat, XFcMatrix4 &aMatrix) | XFcMath | [static] |
quaternionFromMatrix(XFcQuaternion &aQuat, XFcMatrix3 &aMatrix) | XFcMath | [static] |
quaternionIdentity(XFcQuaternion &aQuat) | XFcMath | [static] |
quaternionLookAt(XFcQuaternion &aQuat, XFcVector3 &aPos, XFcVector3 &aAt, XFcVector3 &aUp) | XFcMath | [static] |
quaternionRotateVector(XFcQuaternion &aQuat, XFcVector3 &aVec, REAL aAngle) | XFcMath | [static] |
quaternionRotateX(XFcQuaternion &aQuat, REAL aAngle) | XFcMath | [static] |
quaternionRotateXYZ(XFcQuaternion &aQuat, REAL aXAngle, REAL aYAngle, REAL aZAngle) | XFcMath | [static] |
quaternionRotateY(XFcQuaternion &aQuat, REAL aAngle) | XFcMath | [static] |
quaternionRotateZ(XFcQuaternion &aQuat, REAL aAngle) | XFcMath | [static] |
quaternionRotationVector(XFcQuaternion &aQuat, XFcVector3 &aVector, REAL aAngle) | XFcMath | [static] |
quaternionRotationX(XFcQuaternion &aQuat, REAL aAngle) | XFcMath | [static] |
quaternionRotationXYZ(XFcQuaternion &aQuat, REAL aXAngle, REAL aYAngle, REAL aZAngle) | XFcMath | [static] |
quaternionRotationY(XFcQuaternion &aQuat, REAL aAngle) | XFcMath | [static] |
quaternionRotationZ(XFcQuaternion &aQuat, REAL aAngle) | XFcMath | [static] |
quaternionSlerp(XFcQuaternion &aFrom, XFcQuaternion &aTo, REAL aPos, XFcQuaternion &aResult) | XFcMath | [static] |
quaternionTransform(XFcQuaternion &aQuat, XFcVector3 &aSrc, XFcVector3 &aDst) | XFcMath | [static] |
sin(XFcFixed aArg) | XFcMath | [static] |
sinFast(XFcFixed value) | XFcMath | [static] |
sqr(XFcFixed aArg) | XFcMath | [static] |
sqrt(XFcFixed aArg) | XFcMath | [static] |
sqrtFast(XFcFixed value) | XFcMath | [static] |
tan(XFcFixed aArg) | XFcMath | [static] |
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Confidential Copyright © 2002-2003 Fathammer | with doxygen by Dimitri van Heesch |