History
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-fixed +added *modified !warning

v1.9.1
-fixed divide by zero error when catching decelerate power-ups

v1.9
[Prison]
-fixed crash when opening the settings form on some devices (Treo)
-bounded the ball speed more accurately; in rare cases when playing
 nightmare mode, the ball could go fast enough to skip off the screen
[Pris-Ed]
+added file insertion commands
*"Append" changed to "Insert After"

v1.8.7
-disabling all the power-ups would cause a crash

v1.8.6
-restored OS 3.0 compatibility (broken in 1.8.4)

v1.8.5
*Pris-Ed also released under the GNU GPL

v1.8.4
-the game should be more tolerant of changes to the system palette
*released under the GNU GPL

v1.8.3
-the "board #" box should always disappear correctly now

v1.8.2
-teleports should explode much less readily
-the first ball released should always be at a fixed angle
 (this didn't happen before if you had several un-released balls)

v1.8.1
-restored the aggressive key blocking from previous versions,
 but with an option on the keys form to turn it off

v1.8
+added a menu command to convert extra lives into clones
*teleports can explode if balls have bounced around enough
 (before they would only bounce off, potentially creating loops)
*key presses are blocked less aggressively if compatibility mode is on
+added support for the 5-way navigator on the Treo 600 (untested)
*collecting a clone power-up now gives some points if the maximum
 number of balls is already in play
+added navigation resources for most forms
+the boards form now shows the number of boards in a set

v1.7
+the board number is now displayed while paused
+added an option to play random boards
-hopefully fixed various pen control problems (esp. on the Tungsten C)
-added Graffiti state indicators where there are editable fields
*revised the info forms a little
*ball movement now prevents auto-off
+web page is up - mobilegamelab.com

v1.6
-cleaned up some bad data on board 43
+the menu can now be accessed while paused
*unpaired teleports now explode when hit
-fixed the score not being displayed after explosions
+the board number is displayed when starting a new board
*the "extra points" bonus amplifies some of the other bonus effects
+added regenerating bricks
+added 10 new boards
-fixed a bug with version checking for external boards
!new boards created with Pris-Ed can crash earlier versions
 due to the above problem

v1.5.1
[Prison]
-pen movement should now prevent auto-off
[Pris-Ed]
-exported boards should now have the right format internally

v1.5
[Prison]
*there is now a minimum angle at which the balls can bounce
+added a "Quit Game" item to the menu
*the pause key should now also un-pause
-improved compatibility with 68k / hi-res Sony models
+added a suicide command in case a ball gets stuck
+added Jog Dial support
[Pris-Ed]
*removed the rather useless .bin option from the export dialog

v1.4
-fixed loading of plain-gray bricks in external boards
*the settings form arranges itself a little better now
*"API Mode" is now "Compatibility Mode"
+added optional retirement confirmation 
-fixed a bug that allowed you to try to play deleted boards
+added an option to add the date to new high scores
-hopefully got rid of the occasional extrememly low-angle bounces
+added 5-way navigator support

v1.3
-OS events are now generated for the correct keys
*moved the key settings onto a separate page
+pausing can now be done by a key
+pen taps can now be tied to things besides paddle movement

v1.2
+difficulty levels added
-Graffiti (text input) is now turned off when using Graffiti control
*tweaked the game timing a little
-using the settings form won't revert you to the internal boards now

v1.1
-high scores for external boards should be saved correctly now
-improved Visor Prism compatibility
-better error handling on game start-up
+Graffiti control added
-under some conditions the background was drawn to replace bricks that
 were hit, even though it was turned off

v1.0
-fixed odd-angled bounces when hitting the paddle's corners
+power-ups now have a little more color
+external board support is enabled
+there are now 50 internal boards
+Pris-Ed is now included in the archive

Beta Release 2 (limited)
+added a title graphic
-the info screens now erase themselves a little better
+the highest board reached is now stored along side the high scores
+the start board is also stored
+added teleport bricks
+animated bricks can now reverse their direction
-the paddle should always start in the same place now
-board db's are now closed properly when you win the game
*the "extra point" bonus now gives two points instead of one
+the info menu is now accessible from the title screen

Beta Release 1 (limited)
!incompatible with the newer versions, delete this if upgrading
+first release