All input to The Athlete's Calculator, including both numerical input and function selection, can be done using Graffiti as an alternative to tapping on the buttons. Here's a list of all the accepted Graffiti commands; note that all letters are lower-case to avoid the need for extra Graffiti strokes:
Graffiti Stroke | Function |
---|---|
Data entry commands: | |
0-9, . (decimal point or period) | Enter the number into the currently active field (time, distance, pace, or numerical input) |
Backspace | Erase last charaacter entered |
c | Clear current field |
r | Reset all fields |
Data entry commands (distance field only): | |
m | Switch units to miles |
k | Switch units to kilometers |
y | Switch units to yards |
f | Switch units to feet |
Navigation commands: | |
Tab | Move between time, distance, pace fields (and calculate if appropriate) |
t | Move to time field |
d | Move to distance field |
p | Move to pace field |
Action commands: | |
=, Return (new line) | Calculate |
+, -, *, / | Perform indicated operation |
s | Toggle button confirmation sound on and off |
There is one subtle difference between entering information using Graffiti and
using the pen (stylus). When entering distance with the pen, if you enter a number
first, and then change the units, the program assumes you want to convert. So if
the distance units are miles, and you enter 10, and then change the units to kilometers,
the 10 will be instantly changed to 16.09. With graffiti, however, it is natural
to want to enter "10k." As a result, changing units using Graffiti does
not perform an automatic conversion; enter a "1" then a "0" then
a "k" will produce 10k.
Copyright 1997 by Stevens Creek Software
All Rights Reserved