MegaBowling
 
Megasoft2000 Ltd.
Palm Software Division (PSD).



Description.
Installation.

    To install this game you should synchronize the "MegaBouling.prc" application to your device.
    Files can be installed by using the Desktop S/W or just any other application.

Play the Game

Abandon game - starting a new game (the current game is lost).
Hi Score - review and game results control.
Options - game parameters setting.
Register
- Registration of the MegaBowling application.
About - Information about the MegaBowling application developers.

Abandon game

Throw type - game mode selection. This version offers you 2 modes available:
  • Stroke (complete feeling of a realistic game)
  • Arcade (arcade variant designed for your rest and relaxation)

Difficulty - Difficulty level selection.


Game type
  • Single – a single player
  • Vs Human – 2-user game on one and the same device. Frames are filled in in term.
  • IR game – 2-device game by IrDA (Beam) protocol. Pay your attention to the notes concerning this mode.
IR game

    To start the game in IR, follow these steps:

      1) Select "Game type" in "IR game" on both devices. Other parameters ("Throw type" and "Difficulty") may differ. Thus, each player plays using his own adjustments.

      2) Place both devices within direct sight to contact by IR port.

      3) The player who wishes to start the game first should press the "Start new game" button. This player is considered as "1st player". Firstly, the second player's device searching starts and the "Friendly handheld searching..." message appears. If this message remains for a long time, it means the rival's device is out of IR port range. Change reciprocal placement of your devices and try again.

      4) After the "1st player" detects the rival's device, the "Waiting for reply..." message appears. This means the second player (considered in the game as "2nd player") can connect. It must be mentioned that you can simultaneously initiate the beginning of the game on both devices, however it is not recommended.

      5) The second player presses the "Start new game" button. After the first player's device is detected the "Waiting for the remote player...." message appears and the first player will be able to perform his bowls. Each bowl of your opponent is displayed on your screen. Please note that the throw is displayed with a slight lag (not more than a second), which is quite normal.

      6) After the first player has closed the frame they switch over moves. This time the "Waiting for the remote player...." message appears on the second player's display.

    Note: If it is impossible to transfer information to the remote device at the moment of bowling, there will be another attempt to do it after the bowl is performed. Then you'll see the "Shot sending..." message. Place the remote device within the range of IR ports.

Hi Score

This table represents top 9 results for every mode.

When "Best scores..." is selected, the best results are represented simultaneously for every mode.


Options

Sound volume - sound effects volume change
Show pen stroke errors - system notification delivery when the trajectory is incorrect
Show difficulty notification - when changing Easy/Normal/Hard levels in Option section the length of trajectory that you set with the stylus is reduced. So: the more difficult is the selected level the shorter trajectory will be. Long trajectories are cut off.

Arcade mode

For pulling the ball touch and hold the stylus at any part of the screen (or instead of stylus you can use any key of your device). Whether the ball achieves the target precisely or not, it depends on the stylus hold time (or on the device key hold time respectively).

Stroke mode

This mode imitates complete feeling of "presence in the hall" effect. This mode control is quite easy. Touch with your stylus in the beginning of the path and draw the ball movement trajectory. 

The graphical picture displays:

  • black - stylus trajectory
  • red - rolling direction
  • blue - direction and power of spinning

Note: when changing Easy/Normal/Hard levels in Option section the length of trajectory that you set with the stylus is reduced. So: the more difficult is the selected level the shorter trajectory will be. Long trajectories are cut off.